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Community Crunch 393: Simple Game Framework, Oasisaur Concept, and More!


StudioWildcard
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1 minute ago, Fenwryches said:

Yes. The pnt file is located in the save folder on the server in a separate folder, and gets deployed to your client when you get close to that entity. There where also big issues with save corruption due to this if there was a gazillion custom paintings. Hopefully thats no longer an issue

Thanks for explaining, I wasn't aware how it worked.
Ok if it's a paint, it's not so bad. I still don't like the idea of things installing without my saying so just because I'm flying near a base or running into someone (like, some countries have laws about specific imagery that is illegal to be in possession of... when stuff wasn't downloading on my computer, the laws of my country didn't apply to other people's bases, but now they kinda do).
But it's not as bad as loading actual skins, as long as they're temporary files and not just piling up in a folder just because I once tamed a Megalodon near a decorated raft, or something XD

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2 hours ago, AtomikalDusky said:

I'm surprised we still haven't gotten an explanation on why the Gigantoraptor has swapped with Shastasaurus for The Center map. The Oasisaur is pretty cool tho, I wonder if it will also produce resources similar to the Megachelon.

Probably because it couldn't be done yet cuz it's saddle

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56 minutes ago, ladyteruki said:

Thanks for explaining, I wasn't aware how it worked.
Ok if it's a paint, it's not so bad. I still don't like the idea of things installing without my saying so just because I'm flying near a base or running into someone (like, some countries have laws about specific imagery that is illegal to be in possession of... when stuff wasn't downloading on my computer, the laws of my country didn't apply to other people's bases, but now they kinda do).
But it's not as bad as loading actual skins, as long as they're temporary files and not just piling up in a folder just because I once tamed a Megalodon near a decorated raft, or something XD

I think it's more than just paint, I was trying to draw an example. It will likely be more than that like meshes and textures, my point was this sort of thing has already existed.

You do raise good points. To be displayed on your screen the assets need to be on your computer in some capacity and that could bump into local laws. I saw my fair share of distasteful sprays in counter strike back in the day...

There really needs to be a way for individuals to disable this, and for dedicated servers to turn it off.

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2 hours ago, ladyteruki said:

First of all, don't install sh*t on my computer that other players make without my consent, simply because we play on the same server. Just as a rule.

They are telling us this is how it will work, and by installing the client, you ARE consenting to it.

I'm not saying I like it. I don't. I'm just saying that argument unfortunately falls flat.

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2 hours ago, Paultiac135 said:

Can we just fix the console version so I can save my game reliability, and not loose entire days with of work? Pretty please?!?

I agree. It's asinine that it has been this way since console launch and literally zero effort had been put into fixing it

I guess I'll just play PalWorld

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Week 2: Please give us back the original sotf the matchmaking is so bad right now. Instead of loading up into a game queue and auto joining a server that has the most players like most normal battle royale games, you have to scroll through dozens of empty servers and attempt to find a decently filled one and once you join the supposed 'filled server' it's says the match has already started and when you actually get into a match the start of the game is uneventful. I think the Quetzal battle bus is an interesting concept but I think the start of the match in the original sotf was much better. In the original, everyone is dropped from the sky onto a huge platform and could either go into the center of it and get some loot, which can be risky, or you can play it safe and flee from all the people. Kinda like the hunger games.

 

This new sotf has no crafting, no real taming and there aren't even custom events. In the original sotf it was more fun because the custom events added variety to the game for example there was an event that happened at random called carnivore drop which would drop 4 random carnivores on each player in the match and players could either kill them for xp or tame them, another cool event was called beast within where all wild creatures including herbivores would become aggressive for a short period of time and these are the couple events off top of my head that the old sotf had.The PVP in this new sotf is also in pretty bad shape because you either have to tame a ton of dinos or lose the game. There is also no room in this new version for diversity for example you can't go guns only anymore. The HUD isn't great either, it looks like it was imported from a mobile game. I appreciate that you guys are trying to revitalize this game but you should just revert the game back to original sotf and polish it rather than totally rebuilding it from the ground up. If you want to see what I’m talking about, look up old sotf on youtube.

 

 

A few suggestions:



 

    • Revert the game back to the orginal sotf 

 

    • Increase the weight of all players 

 

    • Make the crafting requirements for items simpler 

 

    • Get rid of the hunger and thirst bar like the new one 

 

    • Implement the same rts mode where if you die you get to control a dino 

 

    • Improve Performance issues on the old one

Edited by Retrowarrior
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2 hours ago, Seruum said:

every dlc has always had dinos and great items behind a paywall. 

Every dlc also came with a new map, multiple new dinos, new mechanics, and a new boss, this is just a cosmetic pack with a seemingly OP dino added in to incentivize people to buy it, and it's extra awkward because it's going to be on a map everyone owns, and people who dont own the dlc most likely won't be able to tame or interact with it.

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The fact that this moving oasis flies is BAFFLING to me, its absolutely STUPID. would have been better if it just shambles along the ground then partially submerses in the ground to park it as a base. How TF can ya justify something so OP as a flying base on Scorched, where flying is already limited?! And how in the hell is it gunna work for folks that DON'T Buy the pack?! how can anyone even remotely fathom a flying base that only certain players are gunna see or interact with being balanced?!

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6 hours ago, Itzsilentbison said:

I think the whole team is busy playing PalWorld and they forgot about the Evo event this weekend. If we get one I'd be most surprised.

Palworld DOES look like a fab game...since I cannot stay ingame in Ark for longer than half an hour these past few days and have lost more babies than I have raised/tamed... maybe Palworld would be less frustrating..

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7 hours ago, ladyteruki said:

The Oasisaur is MASSIVE. And it flies/levitates ? And it has a... private lake ?!

I'm gonna stop you RIGHT THERE.

First of all, don't install sh*t on my computer that other players make without my consent, simply because we play on the same server. Just as a rule.

And second of all, there is no way that one player deciding what others have to install in order to render a base will backfire, ever. As we all know, noone in this community is toxic. There will not be rule-breaking content, there will not be attempts to slip in a virus of some sort, nothing of the sort. We're all happy unicorns in the garden of Eden.

it's called caching system. and no, ue assets aren't executable so no viruses (except if they didn't fix the loophole in ASE mods, they can add content allowing to bypass the server admin whitelist :) ).

Edited by darkradeon
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9 hours ago, OldGeez said:

Console update??

yeah still no talk about console... i was hopeing this chrunch would shed light on this but ofcourse nope...... yeah i like the other things explained and the new creature comeing to a another buy pack but like come on no mention again of Asa's Bug/glitchs particularly with the game not saveing and thus Not playable. >.> and there is absolutely no excuse for this still to be a thing for like a month now, and i get not everyone plays on xbox and others have mixed thoughts on how Asa is right now wether yes ofcourse for some the game works mostly flawless however for others the game is still messing up and still heavly flawed.

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Hi wildcard before having all these plans for arks future with concept off new dinos and mods how about you fix the base game more than a quarter of our offical pve server we are on have quit due to bugs and glitches that shouldn't be in game a good friend I made in game quit after getting messed 4 times doing a metal run on volcano a few more quit after dragon flew out of render and we timed out problems getting off tames and there's so many more can you try fix the game you got and not add more to it until its fixed thank you

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10 hours ago, Cryha said:

Oasisaur seems kinna OP... And the fact that it will potentially be tied to the paid Frontier Pack is kinna ridiculous and just makes these packs p2w. The paid packs shouldnt have anything more than cosmetics imo.

It seems like something i would use as a solo peep on this map so I could build some where other then the beacons for a water source to breed water dinos in, or frogs. The way the worded makes it sound likes it's made more for PVE then PVP, at least that's how it comes across to me. Which in all honestly. if that's the case it'll be a dino I actually have a pretty decent use for. 

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